

I've found that increasing the thread concurrency by multiples of our shader count will force more ram to be used and prevent the overlap leading to more stability at higher intensities and higher clocks. Apparently running the miner with too high of an intensity will cause errors and rejected shares because sgminer will start writing over the same ram again and again, causing an overlap. Not sure if you'll see this but I've been messing with my config after finding a guide on github that might've been the same one you were talking about. No advertising without permission from the moderators. No NSFW content is permitted on this subreddit.Ĩ. Don't create a post to beg for garlicoin.

Follow REDDIQUETTE and GARLICOINETTE at all times.ģ. Karmawhoring is fine to an extent determined by the moderators. That should help you connect and discover other nodes. Garlicoin core: While you have the QT wallet running try going to help -> debug screen. This is the coin you never thought you needed, and you probably don't. Forked from LTC, this decentralized cryptocurrency with almost no new technology will help you through the darkest times in your life. Garlicoin is hot out of the oven and ready to serve you with its buttery goodness. This joke coin was originally a garlic bread themed coin, but that seems to have shifted to garlic.
